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Inside Mac Games Volume 4 #8
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R2DROID1.3DO
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1996-06-06
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18KB
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408 lines
3DO 1.20
#This 3DO object was created by Don Sielke (DSielke@aol.com)
# This was designed to resemble a R2 Droid as seen in all Star Wars Films.
# Designed For Use In Return To Mos Eisley.
3DONAME R2 DROID ONE
OBJECTS 00012
VERTICES 00164
POLYGONS 00102
PALETTE DEFAULT.PAL
TEXTURES 0
#------------------------------------------------------------------------
OBJECT "FOOT01"
TEXTURE -1
VERTICES 8
# num: <x> <y> <z>
0: 2.480 -0.001 -1.050
1: 2.480 -0.001 1.050
2: 2.210 -1.000 0.600
3: 2.210 -1.000 -0.600
4: 1.200 -0.001 -1.050
5: 1.200 -0.001 1.050
6: 1.470 -1.000 0.600
7: 1.470 -1.000 -0.600
QUADS 6
# num: <a> <b> <c> <d> <color> <fill>
0: 2 1 0 3 35 GOURAUD
1: 5 4 0 1 35 GOURAUD
2: 6 5 1 2 35 GOURAUD
3: 7 6 2 3 35 GOURAUD
4: 4 7 3 0 35 GOURAUD
5: 6 7 4 5 35 GOURAUD
#------------------------------------------------------------------------
OBJECT "POWER01"
TEXTURE -1
VERTICES 8
# num: <x> <y> <z>
0: 1.340 -0.400 -0.800
1: 1.340 -0.400 0.800
2: 1.340 -1.300 0.800
3: 1.340 -1.300 -0.800
4: 0.900 -0.400 -0.800
5: 0.900 -0.400 0.800
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QUADS 6
# num: <a> <b> <c> <d> <color> <fill>
0: 2 1 0 3 35 GOURAUD
1: 5 4 0 1 35 GOURAUD
2: 6 5 1 2 35 FLAT
3: 7 6 2 3 35 GOURAUD
4: 4 7 3 0 35 FLAT
5: 6 7 4 5 35 GOURAUD
#------------------------------------------------------------------------
OBJECT "FOOT02"
TEXTURE -1
VERTICES 8
# num: <x> <y> <z>
0: -2.480 -0.001 -1.050
1: -2.480 -0.001 1.050
2: -2.210 -1.000 0.600
3: -2.210 -1.000 -0.600
4: -1.200 -0.001 -1.050
5: -1.200 -0.001 1.050
6: -1.470 -1.000 0.600
7: -1.470 -1.000 -0.600
QUADS 6
# num: <a> <b> <c> <d> <color> <fill>
0: 3 0 1 2 35 GOURAUD
1: 1 0 4 5 35 GOURAUD
2: 2 1 5 6 35 GOURAUD
3: 3 2 6 7 35 GOURAUD
4: 0 3 7 4 35 GOURAUD
5: 5 4 7 6 35 GOURAUD
#------------------------------------------------------------------------
OBJECT "POWER02"
TEXTURE -1
VERTICES 8
# num: <x> <y> <z>
0: -1.340 -0.400 -0.800
1: -1.340 -0.400 0.800
2: -1.340 -1.300 0.800
3: -1.340 -1.300 -0.800
4: -0.900 -0.400 -0.800
5: -0.900 -0.400 0.800
6: -0.900 -1.300 0.800
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QUADS 6
# num: <a> <b> <c> <d> <color> <fill>
0: 3 0 1 2 35 GOURAUD
1: 1 0 4 5 35 GOURAUD
2: 2 1 5 6 35 FLAT
3: 3 2 6 7 35 GOURAUD
4: 0 3 7 4 35 FLAT
5: 5 4 7 6 35 GOURAUD
#------------------------------------------------------------------------
OBJECT "BODY01"
TEXTURE -1
VERTICES 24
# num: <x> <y> <z>
0: -0.570 -1.400 -1.380
1: 0.570 -1.400 -1.380
2: 1.380 -1.400 -0.570
3: 1.380 -1.400 0.570
4: 0.570 -1.400 1.380
5: -0.570 -1.400 1.380
6: -1.380 -1.400 0.570
7: -1.380 -1.400 -0.570
8: -0.570 -4.000 -1.380
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10: 1.380 -4.000 -0.570
11: 1.380 -4.000 0.570
12: 0.570 -4.000 1.380
13: -0.570 -4.000 1.380
14: -1.380 -4.000 0.570
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QUADS 19
# num: <a> <b> <c> <d> <color> <fill>
0: 9 1 0 8 35 GOURAUD
1: 10 2 1 9 35 GOURAUD
2: 11 3 2 10 35 GOURAUD
3: 12 4 3 11 35 GOURAUD
4: 13 5 4 12 35 GOURAUD
5: 14 6 5 13 35 GOURAUD
6: 15 7 6 14 35 GOURAUD
7: 8 0 7 15 35 GOURAUD
8: 16 8 9 17 35 GOURAUD
9: 17 9 10 18 35 GOURAUD
10: 18 10 11 19 35 GOURAUD
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12: 20 12 13 21 35 GOURAUD
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15: 23 15 8 16 35 GOURAUD
16: 15 14 13 8 35 GOURAUD
17: 8 13 12 9 35 GOURAUD
18: 9 12 11 10 35 GOURAUD
#------------------------------------------------------------------------
OBJECT "LEG01a"
TEXTURE -1
VERTICES 8
# num: <x> <y> <z>
0: 2.000 -1.150 -0.450
1: 2.000 -1.150 0.450
2: 2.000 -2.500 0.450
3: 2.000 -2.500 -0.450
4: 1.470 -1.150 -0.450
5: 1.470 -1.150 0.450
6: 1.470 -2.500 0.450
7: 1.470 -2.500 -0.450
QUADS 6
# num: <a> <b> <c> <d> <color> <fill>
0: 2 1 0 3 35 GOURAUD
1: 5 4 0 1 35 GOURAUD
2: 6 5 1 2 35 GOURAUD
3: 7 6 2 3 35 GOURAUD
4: 4 7 3 0 35 GOURAUD
5: 6 7 4 5 35 GOURAUD
#------------------------------------------------------------------------
OBJECT "LEG01b"
TEXTURE -1
VERTICES 16
# num: <x> <y> <z>
0: 2.150 -2.500 -0.450
1: 2.150 -2.750 -0.700
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3: 2.150 -4.000 -0.450
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5: 2.150 -3.700 0.700
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QUADS 13
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0: 1 2 3 0 35 GOURAUD
1: 0 3 4 7 35 GOURAUD
2: 7 4 5 6 35 GOURAUD
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4: 6 5 13 14 35 GOURAUD
5: 5 4 12 13 35 GOURAUD
6: 4 3 11 12 35 GOURAUD
7: 3 2 10 11 35 GOURAUD
8: 2 1 9 10 35 GOURAUD
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#------------------------------------------------------------------------
OBJECT "LEG01c"
TEXTURE -1
VERTICES 8
# num: <x> <y> <z>
0: 2.210 -1.350 -0.300
1: 2.210 -1.350 0.300
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QUADS 5
# num: <a> <b> <c> <d> <color> <fill>
0: 2 1 0 3 158 FLAT
1: 5 4 0 1 158 FLAT
2: 6 5 1 2 158 FLAT
3: 7 6 2 3 158 FLAT
4: 4 7 3 0 158 FLAT
#------------------------------------------------------------------------
OBJECT "LEG02a"
TEXTURE -1
VERTICES 8
# num: <x> <y> <z>
0: -2.000 -1.150 -0.450
1: -2.000 -1.150 0.450
2: -2.000 -2.500 0.450
3: -2.000 -2.500 -0.450
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QUADS 6
# num: <a> <b> <c> <d> <color> <fill>
0: 3 0 1 2 35 GOURAUD
1: 1 0 4 5 35 GOURAUD
2: 2 1 5 6 35 GOURAUD
3: 3 2 6 7 35 GOURAUD
4: 0 3 7 4 35 GOURAUD
5: 5 4 7 6 35 GOURAUD
#------------------------------------------------------------------------
OBJECT "LEG02b"
TEXTURE -1
VERTICES 16
# num: <x> <y> <z>
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QUADS 13
# num: <a> <b> <c> <d> <color> <fill>
0: 0 3 2 1 35 GOURAUD
1: 7 4 3 0 35 GOURAUD
2: 6 5 4 7 35 GOURAUD
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#------------------------------------------------------------------------
OBJECT "LEG02c"
TEXTURE -1
VERTICES 8
# num: <x> <y> <z>
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1: -2.210 -1.350 0.300
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6: -2.000 -3.200 0.300
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QUADS 5
# num: <a> <b> <c> <d> <color> <fill>
0: 3 0 1 2 158 FLAT
1: 1 0 4 5 158 FLAT
2: 2 1 5 6 158 FLAT
3: 3 2 6 7 158 FLAT
4: 0 3 7 4 158 FLAT
#------------------------------------------------------------------------
OBJECT "DETAILS"
TEXTURE -1
VERTICES 44
# num: <x> <y> <z>
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QUADS 11
# num: <a> <b> <c> <d> <color> <fill>
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